﻿using UnityEngine;
using System.Collections;
using UnityEngine.UI;

public class Fire : MonoBehaviour {

	public Image _image;

	private bool mIsOnFire = false;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}

	public void startFire() {
		mIsOnFire = true;
		_image.enabled = true;
	}

	public bool isOnFire() {
		return mIsOnFire;
	}

}
